The second volume finishes with X5- X8 (and thus skips a PS2 RPG and a pair of Game Boy Color entries). X4 was the first to let players choose the series' sword-wielding character (named Zero) from the start, which only added to the game's spice. All three SNES entries in the series saw Capcom firing on all robot-master cylinders, with each game pushing speed-burst, wall-jump, and armor-upgrade options to deliver the epitome of mid-'90s hardcore platforming. The first volume, which collects the first four games (three on SNES, one on PS1), is indisputably the better one.
Capcom could have forced all buyers to pay for the whole $40 package, so its decision to split the purchase is perhaps the kindest thing it could have done. Should you opt for a physical edition on any console, you're stuck buying both volumes at a $40 MSRP. The simplest issue to navigate, at least, is the matter of its 'volumes.'Ĭapcom has split this anthology series into two purchases, each priced $20 digitally on every platform ( Windows PC, PlayStation 4, Xbox One, Nintendo Switch).
Sounds like somebody in QA threw their hands up at the last minute.
Oh, this little tidbit is in the instruction manual.